![]() ![]() The game consists of three worlds, each with five levels. ![]() This happens multiple times in each level, and you'll only very rarely be able to fill up the marker completely. After getting enough to draw some decently sized items, he can use the ink to reach the next checkpoint, where the monster he created will appear with a vacuum and steal all of his ink, basically putting him back to square one. At the beginning of a level, Max has no ink in his marker, which means he must collect some in order to be able to draw objects. ![]() The progression in each level is fairly straightforward. A handy feature at times is the ability to freeze time: pressing and together will put everything at a complete stop, allowing you to examine the scene, drawing and erasing lines as you please and unfreezing when everything is just right. Or maybe there's a ball you need to bounce somewhere - simply create a slanted wall for it to bounce off and you're good to go. If you use more ink on a particular drawing, it'll become heavier, which is perfect for launching yourself off a seesaw or crushing an enemy. Platforms aren't the only thing you'll use ink for, however. If you ever miss up it's as simple as pointing at your drawing and pressing it'll disappear and all the ink will go back into the marker. You'll have to keep things simple, with crude staircases, small "boxes," very thin bridges and ramps, those sorts of things. Therefore you can forget about making trampolines and boats - if they're not already part of the level, you won't be using them. Each drawing has the exact same feel to it and will act pretty much the same, falling down as fast as it can unless there's a solid surface below it. Of course, he is also able to draw crude objects to help himself out.ĭrawing different shapes doesn't really make a difference. He draws an evil monster, which comes alive and escapes into the rest of his drawings in retaliation, Max draws a crude version of himself to give chase. One day, Max gets a magical marker in the mail. The storyline is pretty simple, but explains how the gameplay came about. Although it's a bit late to the party, Max & the Magic Marker keeps things pretty basic: it's a fairly straightforward platformer in which you can draw objects to help you reach otherwise inaccessible areas. With the DS's touch screen and Wii Remote's pointer both allowing rather precise drawing, it's pretty obvious to see why. Games involving drawing seem to be incredibly popular nowadays. ![]()
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